Player conditions

Check the player's world

Ensure the player is in the indicated world before incrementing the quest.

conditions:
  is_in_world:
    - "world_the_end"

In this case, the player must be in the world "world_the_end" to increment the quest.


Check the player's hold item

Check if the player has a certain item before incrementing the quest. Working with the Item comparator.

conditions:
  is_holding:
    name: "magical totem"
    custom_model_data: 3
    hand: "OFF_HAND"

You can also choose which hand you're deciding to check between:

  • MAIN_HAND

  • OFF_HAND

  • BOTH (default - would work if only one of the 2 hands of the player is holding this item)


Check the player's placeholders - (only work with PlaceholderAPI)

Check if the player has certain specific value from placeholders.

In this case, the quest will only be incremented if the player has 20 or less of ping (why not ?)

In this case, the quest will only be incremented if the player is in ADVENTURE mode.

How it work ?

The plugin automatically sorts placeholders into two types based on whether the match is a valid number: Numerical or Non Numerical placeholders.

Numerical Placeholders:

In case of Numerical placeholders, you must select a valid comparator from these options:

  • MORE

  • MORE_EQUAL

  • EQUAL

  • LESS_EQUAL

  • LESS

Non Numerical Placeholders:

For Non Numerical placeholders, the plugin verifies if the strings correspond with each other.

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