Player conditions
Check the player's world
Ensure the player is in the indicated world before incrementing the quest.
conditions:
is_in_world:
- "world_the_end"
In this case, the player must be in the world "world_the_end" to increment the quest.
Check the player's hold item
Check if the player has a certain item before incrementing the quest. Working with the Item comparator.
conditions:
is_holding:
name: "magical totem"
custom_model_data: 3
hand: "OFF_HAND"
You can also choose which hand you're deciding to check between:
MAIN_HAND
OFF_HAND
BOTH (default - would work if only one of the 2 hands of the player is holding this item)
Check the player's placeholders - (only work with PlaceholderAPI)
Check if the player has certain specific value from placeholders.
conditions:
placeholders:
playerPing:
placeholder: %player_ping%
comparator: LESS_EQUAL
match: 20
In this case, the quest will only be incremented if the player has 20 or less of ping (why not ?)
conditions:
placeholders:
playerGamemode:
placeholder: %player_gamemode%
match: "ADVENTURE"
In this case, the quest will only be incremented if the player is in ADVENTURE mode.
How it work ?
The plugin automatically sorts placeholders into two types based on whether the match is a valid number: Numerical or Non Numerical placeholders.
Numerical Placeholders:
In case of Numerical placeholders, you must select a valid comparator from these options:
MORE
MORE_EQUAL
EQUAL
LESS_EQUAL
LESS
Non Numerical Placeholders:
For Non Numerical placeholders, the plugin verifies if the strings correspond with each other.
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